[Sidefx-houdini-list] particle system attribute
benfrost3d at gmail.com
Wed Jul 31 17:17:27 EDT 2013
sounds like the problem is you need to delete by "Geometry Type"..
whether it be, *Particle System*, *Nurbs Surface*, *Polygon*.. etc using a
delete SOP and changing the *Geometry Type* to your desired type, rather
than the default *All Types*.. this lets you home in on exactly what you
need to operate on.. and by inputting a * in the pattern, you can remove
the particle system, leave the other types in tact.
On 31 July 2013 14:05, François Duchesneau <sidefx at trinix.ca> wrote:
> "Particle Systems" is a primitive. You can delete that by putting an "Add
> Sop" and toggle "Delete Geometry But Keep Points"
> Shan Duan wrote:
>> I used a point sop "add particle system" to great particle . after copy
>> the geometry to the particle point I want to delete the "particle system
>> " attribute, is there any way to do that?
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