[Sidefx-houdini-list] Fast Point Instancing with Delayed Load Procedual

Toyokazu Hirai t.hirai104 at gmail.com
Fri Jul 5 09:17:56 EDT 2013


Hi Zoran,

It really works!!
Thank you very much!


Hirai

On Thu, Jul 4, 2013 at 11:16 PM, zoran arizanovic
<zoran.arizanovic at gmail.com> wrote:
> check Halloween tutorial on sidefx
> http://www.sidefx.com/index.php?option=com_content&task=view&id=2312&Itemid=132
>
>
> On Thu, Jul 4, 2013 at 3:23 PM, Toyokazu Hirai <t.hirai104 at gmail.com> wrote:
>
>> Hi guys.
>>
>> Does anybody know how to do "Fast Point Instancing" while loading the
>> instanced geometry by "Delayed Load Procedual"?
>>
>> Now I have to render at least 10 million geometries which have about
>> 1000 polygons.
>>
>> I guess the RAM would be exhausted unless Delayed Load Procedural is used,
>> and it's so hard to output the IFD unless Fast Point Instance.
>>
>> Please tell me a good way if you know.
>>
>> Thank you for understanding my poor English...
>>
>> Hirai
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>>
>
>
>
> --
> Zoran Arizanovic
> vfx reel : http://vimeo.com/28605448
> http://www.imdb.com/name/nm2902303/
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