[Sidefx-houdini-list] Fast Point Instancing with Delayed Load Procedual
t.hirai104 at gmail.com
Fri Jul 5 09:17:56 EDT 2013
It really works!!
Thank you very much!
On Thu, Jul 4, 2013 at 11:16 PM, zoran arizanovic
<zoran.arizanovic at gmail.com> wrote:
> check Halloween tutorial on sidefx
> On Thu, Jul 4, 2013 at 3:23 PM, Toyokazu Hirai <t.hirai104 at gmail.com> wrote:
>> Hi guys.
>> Does anybody know how to do "Fast Point Instancing" while loading the
>> instanced geometry by "Delayed Load Procedual"?
>> Now I have to render at least 10 million geometries which have about
>> 1000 polygons.
>> I guess the RAM would be exhausted unless Delayed Load Procedural is used,
>> and it's so hard to output the IFD unless Fast Point Instance.
>> Please tell me a good way if you know.
>> Thank you for understanding my poor English...
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> Zoran Arizanovic
> vfx reel : http://vimeo.com/28605448
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