[Sidefx-houdini-list] Fast Point Instancing with Delayed Load Procedual

zoran arizanovic zoran.arizanovic at gmail.com
Thu Jul 4 10:16:22 EDT 2013


check Halloween tutorial on sidefx
http://www.sidefx.com/index.php?option=com_content&task=view&id=2312&Itemid=132


On Thu, Jul 4, 2013 at 3:23 PM, Toyokazu Hirai <t.hirai104 at gmail.com> wrote:

> Hi guys.
>
> Does anybody know how to do "Fast Point Instancing" while loading the
> instanced geometry by "Delayed Load Procedual"?
>
> Now I have to render at least 10 million geometries which have about
> 1000 polygons.
>
> I guess the RAM would be exhausted unless Delayed Load Procedural is used,
> and it's so hard to output the IFD unless Fast Point Instance.
>
> Please tell me a good way if you know.
>
> Thank you for understanding my poor English...
>
> Hirai
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-- 
Zoran Arizanovic
vfx reel : http://vimeo.com/28605448
http://www.imdb.com/name/nm2902303/



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