[Sidefx-houdini-list] OceanFx continus wave motion

Vincent Fortin vfortin at gmail.com
Mon Apr 1 21:33:40 EDT 2013

Hi Dominik!

Use a SOP Geometry pointing to "/obj/fliptank_initial/OUT" and change the
Time parameter to "Set Always". Then plug the SOP Geometry in the second
input of your Field Force, change the Force Attribute to v and lastly,
insert the Field Force after the SOP Solver.

Hope this helps!


On Thu, Mar 28, 2013 at 7:45 AM, Dominik <dk at shedmtl.com> wrote:

> Hi all,
> My first post on this list and probably not the last :).
> I use the shelf tool to create a wave tank (houdini 12.5) and I notice
> that the wave motion velocity is only acting at the first frame. What I can
> do if I would like to keep this velocity affecting the flip fluid until a
> desire frame? I saw a vel volume under the initial watertank geo and
> thought it could be use with a field force in dop? Any better idea, I'm
> still new to houdini so maybe there is others ways that could be more
> effective.
> Thanks
> Doum
> Envoyé de mon iPhone
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