[Sidefx-houdini-list] isshadowray() and raytracing

Pablo Giménez pablogipi at gmail.com
Wed Sep 5 11:50:54 EDT 2012


Hello all.
I have a volume shader that uses isshadowray() to detect when the shading
sampling is for shadows and then tint the shadows.
Well it works nice when using Depth Sahdow Maps, but seems to be broken for
raytaced shadows.
Is this suppose  to be the normal behaviour?
In this case, for raytracing how I can know if the rays are for sahdows
calculations?

Thanks

-- 
Un saludo
Best Regards
Pablo Giménez



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