[Sidefx-houdini-list] instance with delayed load

zoran arizanovic zoran.arizanovic at gmail.com
Sun Jul 15 12:06:16 EDT 2012

i am instancing with instance node geometry read through with delayed load
shader which has geo and mat pluged in
it looks that geometry is being randomized ok trough switch but
shaders/textures get mixed up

if i render every archive alone it renders ok
but once they are copied i get scrambled result

what expression should i use on switch and stamp to get them properly

i was using this

Zoran Arizanovic
vfx reel : http://vimeo.com/28605448

More information about the Sidefx-houdini-list mailing list