[Sidefx-houdini-list] instance with delayed load

zoran arizanovic zoran.arizanovic at gmail.com
Sun Jul 15 12:06:16 EDT 2012


hi
i am instancing with instance node geometry read through with delayed load
shader which has geo and mat pluged in
it looks that geometry is being randomized ok trough switch but
shaders/textures get mixed up

if i render every archive alone it renders ok
but once they are copied i get scrambled result

what expression should i use on switch and stamp to get them properly
randomized

i was using this
http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&t=25856

-- 
Zoran Arizanovic
vfx reel : http://vimeo.com/28605448
http://www.imdb.com/name/nm2902303/



More information about the Sidefx-houdini-list mailing list