[Sidefx-houdini-list] Artist interested in code
floyd at afcg.com
Sat Jul 14 00:28:44 EDT 2012
I came from a similar background many, many years ago. Most tutorials
start you out manipulating strings or arrays of numbers, and just get
more boring from there. It was tough at first, but what kept me going
was writing code that made "pictures". Put a pixel on the screen, then
two pixels, then connect them to make a line, then move them to animate
the line, etc, etc.
I'm not saying you should start out this simple... but getting immediate
visual feedback from your code may be more rewarding and likely to keep
you interested and challenged enough to keep going.
Good luck... you'll be happy you took the plunge.
>> So Im 100% artist. And I am interested in diving into the code/scripting
>> side of things, to maybe get a better grasp of the tool. As of now, Im not
>> entirely sure what I want to do, or what I need to know. But I wanted to
>> ask everyone which programming language you know, and what do you think
>> some one like me could learn to get a better grasp of scripting in Houdini.
>> Right now, from advice I have C# in my sights. Any other advice would also
>> be appreciated.
>> Thanks, Lawrence
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