[Sidefx-houdini-list] Old .bgeo & .geo format

Andrew Lyons tstexture at gmail.com
Thu Apr 26 11:46:21 EDT 2012


Setting "HOUDINI_GEOMETRY_FORMAT = hclassic" is problematic for volume
data, and isn't the best solution IMHO. Writing to .bhclassic and then
doing a mv to .bgeo in a post frame script once the file is on disk is
better. Set up an otl to do it if necessary. Neither Houdini 12 or 11 care
about the suffix, and will read a new style or old style bgeo with .bgeo
suffix happily.

Cheers


On 26 April 2012 06:17, Mark Elendt <mark at sidefx.com> wrote:

> Hmm... You'd expect it to be here:
>
>    http://www.sidefx.com/docs/houdini12.0/io/formats/geometry_formats
>
> I'll make sure it gets added.
>
> On Thursday Apr 26 at 14:07, Magnus Pettersson wrote:
> > cool! didnt know that. Where can you extract this information from? cant
> > find it anywhere in the documentation? :)
> >
> >
> .................................................................................................
> > Magnus Pettersson | Lead Effects TD
> > Storm Studio AS
> > www.stormstudios.no
> >
> >
> >
> > On Thu, Apr 26, 2012 at 12:26 PM, Mark Elendt <mark at sidefx.com> wrote:
> >
> > > You can also save out directly to:
> > >    foo.bhclassic
> > >    foo.hclassic
> > > Houdini 11 also reads/writes this extension.  For example:
> > >    % gconvert foo.geo foo.bhclassic
> > >
> > > The environment variable is more pervasive, so that .hip files will be
> > > saved using the older .bgeo/.geo format.
> > >
> > > Please note that the older .bgeo format doesn't support all features
> > > of the new geometry library.  It would likely be better to not use the
> > > environment variable and just use .bhclassic when needed.  Just my
> > > opinion of course.
> > >
> > > On Wednesday Apr 25 at 23:28, Lucas Luke Hetherington wrote:
> > > > Hey,
> > > > With Houdini 12 is there a way to write to the old .bgeo and .geo
> > > > formats rather than the new JSON style?
> > > >
> > > > Thanks.
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> > >
> > > --
> > > Mark Elendt
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> --
> Mark Elendt
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-- 
=======================================
Andrew D Lyons | Digital Artist | http://www.tstex.com
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