[Sidefx-houdini-list] triangulation

zoran arizanovic zoran.arizanovic at gmail.com
Thu Apr 19 10:41:22 EDT 2012

i have a small problem i have a mesh i created from fluid
now i would like to use it for collision in pop network
so i need to triangulate it?
whats the best way to do it inside houdini as it is quite heavy

Zoran Arizanovic
vfx reel : http://vimeo.com/28605448

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