[Sidefx-houdini-list] Houdini Lens Distortion

Alvaro Castaneda varomix at gmail.com
Fri Sep 30 10:52:28 EDT 2011


Yeah I always remove distortion and work with that as reference in houdini
render and then apply the distortion to the CG in comp

no need to bake it I think

Cheers!!

On Fri, Sep 30, 2011 at 10:47 AM, Andrew Lyons <tstexture at gmail.com> wrote:

> Most places do that in comp rather than baking it into renders. (That way
> you can modify your distortion field and not have to re-render everything.)
> Is there a reason why you need to bake the distortion into the render?
>
> Cheers
>
>
> On 30 September 2011 07:46, Neil Scholes <neil at uvfilms.co.uk> wrote:
>
> > Hi -
> >
> > Long shot but anyone out there developed a lens distortion shader for a
> > Houdini camera - copying the classic and anamorphic lens models from 3D
> > Equalizer 4?
> >
> > Any pointers gratefully welcome
> >
> > Thanks
> >
> > Neil Scholes
> >
> > +44(0) 7977 456 197
> > www.uvfilms.co.uk
> >
> >
> >
> >
> >
> >
> > _______________________________________________
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> >
>
>
>
> --
> =======================================
> Andrew D Lyons | Digital Artist | http://www.tstex.com
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