[Sidefx-houdini-list] in linux moving nodes with shift or ctrl causing crashes.

Robert Kelly isstuff at gmail.com
Fri Sep 30 10:37:25 EDT 2011


I will test out that version and see how I go. We have a Few compiled
asets so I will have to convince someone to compile them for this
test.

On 30 September 2011 07:24, Alvaro Castaneda <varomix at gmail.com> wrote:
> That's very strange, I'm using RHEL 6 right now and I use those shortcuts
> ALL the time and they work
> pretty well
>
> Try using the one for GCC 4.4 RHEL 4 comes with that version and that's what
> we are using here
> Platform: linux-x86_64-*gcc4.4*
>
> I noticed you are using
> Platform: linux-x86_64-*gcc4.1
>
> *it does make a difference
>
> Hope that works for you
>
> Cheers Rob!
>
>
> On Fri, Sep 30, 2011 at 10:15 AM, Robert Kelly <isstuff at gmail.com> wrote:
>
>> Since identifying that those keyboard shortcuts were dangerous i haven't
>> crashed as much so i feel like i may be onto something. I have looked at all
>> the silly desktop effects and that whole section is off.
>>
>> Nobody else in the office has got into the habit of using those shortcuts
>> so i don't have anyone else to compare to and for some reason after
>> describing my situation they don't seam sold on using them now.
>>
>>
>> On 29/09/2011, at 11:48 AM, Alvaro Castaneda wrote:
>>
>> > Hi
>> >
>> > I'm using RHEL 6 at work and haven't  had issues like that, works nice
>> > make sure you have desktop effects off under
>> > System > Preferences > Desktop effects
>> > should be set to STANDARD
>> >
>> > Other stuff could be to check if you have the correct gcc build for your
>> > system.
>> >
>> > Cheers!!
>> >
>> > On Thu, Sep 29, 2011 at 2:30 PM, Robert Kelly <isstuff at gmail.com> wrote:
>> >
>> >> My workstation just got switched from windows to centos 6 Linux i am
>> using
>> >>
>> >> houdini ver 11.0.775
>> >> Platform: linux-x86_64-gcc4.1
>> >> OpenGL Vendor: NVIDIA Corporation
>> >> OpenGL Renderer: GeForce GTX 470/PCI/SSE2
>> >> OpenGL Version: 4.1.0 NVIDIA 280.13
>> >> OpenGL Shading Language: 4.10 NVIDIA via Cg compiler
>> >>
>> >> I have got used to using the interface trick of when you hold down
>> >> shift you move all nodes upstream of the node and when you hold ctrl
>> >> you move all nodes downstream of the node. In windows i have gotten
>> >> into the habit of using this feature. Now in Linux it seams to cause
>> >> crashes when i use it. I am not 100% confident that this is the cause.
>> >>
>> >> Anybody have experienced anything like this?
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