[Sidefx-houdini-list] Drawing text in the viewport
Mark Alexander
malexander at sidefx.com
Tue Sep 13 10:46:05 EDT 2011
On 09/13/2011 10:42 AM, Michael Scarpa wrote:
>>> ISSUE #1: RE_Render::putMultiLineString()
>>> -----------------------------------------
putMultiLineString() is only good for drawing text in a 2D context, as
it calls textMove2DS() for subsequent lines. If you use it in the 3D
viewport, the lines will appear at (x,y,0), and be culled because
they're behind the near clip plane. So you'll have to use multiple
putString()'s in that context.
>>> ISSUE #2: Flying point numbers
>>> ------------------------------
This is a general issue with bitmapped fonts in the viewport. I don't
see a fix coming for it, as they are being replaced in the next major
version of Houdini.
Cheers,
M.
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