[Sidefx-houdini-list] How can I catch a collision part...
sidefx at trinix.ca
Mon Oct 24 04:08:24 EDT 2011
Look at Dop Impact Points.
Chae Yim wrote:
> I'm making a scene which a simple object is dropping to the ground.
> In the scene, I want to know how can I take the exact part(spot) of the
> collision object.
> I only got the collision time.
> Please let me know if there's good idea to take collision part.
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
More information about the Sidefx-houdini-list