[Sidefx-houdini-list] volume rendering
zhangxiao6776 at gmail.com
Mon Oct 17 16:54:17 EDT 2011
deep shadow map is usually preferred approach, especially in the case you
have a static
On Mon, Oct 17, 2011 at 1:51 PM, zoran arizanovic <
zoran.arizanovic at gmail.com> wrote:
> one quick question
> in normal production setting do you use raytraced or shadow mapped shadows
> volumes as cloud, fog etc.
> I am never sure , rtraced looks nice and it is quite fast nowadays?
> Zoran Arizanovic
> vfx reel : http://vimeo.com/28605448
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
More information about the Sidefx-houdini-list