[Sidefx-houdini-list] Red tint on Spec Map with PBR

Alex Czetwertynski disciple1 at gmail.com
Sat Oct 8 19:58:19 EDT 2011


Hello

I'm noticing something odd with PBR rendering and specular maps in a Mantra Surface Shader.  I have a TIF file, 16bit, as a spec map.  If i render the same scene using Micropoly, I get white reflections. If I use PBR, somehow the reflections have a strong red tint...
What could be causing that?

Thanks
Alex


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