[Sidefx-houdini-list] uv shell?

Ken Ouellette ken.ouellette at gmail.com
Wed Oct 5 15:02:29 EDT 2011


just curious if anyone a fast way to split the vert's along a UV
boundary of a model... so a point would have multiple UVs on it. it
would be like a vertexsplitSOP on a edge group.


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