[Sidefx-houdini-list] Different otl version per node instance

François Duchesneau sidefx at trinix.ca
Sat May 7 21:46:47 EDT 2011

Hi everybody,

I'm curious to get the opinion of others about something that I find 
more like a limitation than a feature in Houdini.

Why aren't we able to chose per node what version of the otl it reads. I 
mean there should have "Use Default Definition" for most of the nodes 
but there are times when you'd like to force a node to point a specific 
version of otl without changing at the scene level. For example, I 
release a new asset (car) that contains other custom assets (window, 
door). My new car asset has been designed to work with a newer version 
of window and door but in the shot hip files, there is a helicopter 
asset that is only compatible with the old version of the window.

I know some will say, you should design your tools so they are always 
backward compatible etc. but the production reality is that I don't want 
to think about my design for weeks. I just want to deal with Houdini 
assets like I would for any file called in reference in Maya for example.

Wouldn't be great to be able to do so?


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