[Sidefx-houdini-list] biped autorig

zoran arizanovic zoran.arizanovic at gmail.com
Tue Mar 1 15:57:23 EST 2011


ok i will try that
thanks for help

On Tue, Mar 1, 2011 at 9:56 PM, Graham Thompson <captainhammy at gmail.com>wrote:

> Things have changed a bit since that video was recorded.  By default
> the rigs now use bones to deform, not muscles.  The bone deform rig
> doesn't have an Animation folder since it doesn't have muscles that
> have a ton of controls.  To get the same rig from the video you need
> to set Deform Type to Muscles on the Auto Rig asset when creating your
> rig.  This will generate a deform rig with an Animation tab that will
> be populated when refreshing the blocks.
>
> On Tue, Mar 1, 2011 at 12:47 PM, zoran arizanovic
> <zoran.arizanovic at gmail.com> wrote:
> > sure thats what i am doing
> > but the animation data and animation folder are not in there like in
> > animation rig, in deform rig it just doesnt work
> > i just get shading rendering tab and preferences
> >
> > On Tue, Mar 1, 2011 at 9:41 PM, Edward Lam <edward at sidefx.com> wrote:
> >
> >> Also make sure you're right-clicking on the HDA in the Network View and
> >> bringing up the "Type Properties" dialog. Do *not* use the "Edit
> Parameters
> >> Interface" dialog.
> >>
> >> -Edward
> >>
> >>
> >> On 3/1/2011 3:38 PM, Graham Thompson wrote:
> >>
> >>> It seems to work fine for me.  It's a bit slow because there's lot of
> >>> parameters that need to be checked and created but the dialog
> >>> eventually shows up and all the parameters are created in the list.
> >>>
> >>> On Tue, Mar 1, 2011 at 12:28 PM, zoran arizanovic
> >>> <zoran.arizanovic at gmail.com>  wrote:
> >>>
> >>>> hi
> >>>> i am doing calins tutorial for autorig
> >>>> i have done it a few times and always get same problem
> >>>> all is fine till i go to deform rig and try to reimport parameters it
> >>>> just
> >>>> doesnt create animation tab with parameters
> >>>> i dont know what I am doing wrong
> >>>> animation rig works fine just updating otl state on def rig is broken
> >>>> any clues
> >>>> thanks
> >>>> zoran
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