[Sidefx-houdini-list] Rman UVs inverted?

Alan Warren bluemoonshine at gmail.com
Wed Jul 20 23:05:05 EDT 2011

On Wed, Jul 20, 2011 at 08:22:39PM -0600, Alvaro Castaneda wrote:
> Hi Guys
> I'm trying to render with 3delight but the uvs
> are not correct, I'm not sure what's happening
> seems like the uvs are flipped or something
> anyone had this issue?
> THanks
It's a known issue.

You can supply texture() with (1-t) instead of t and everything will
render correctly. 

Or, provide a toggle parameter if you use your shaders outside of Houdini.

texture(mapname, s, (houdini>0)?(1-t):t);


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