[Sidefx-houdini-list] update textures script command

Ben Schrijvers ben.schrijvers at guerrilla-games.com
Mon Jul 11 11:17:35 EDT 2011


Thanks, that worked..
But I have to combine it with a opcook -F of the shader to actually 
reload the cache.

cheers,
benS

On 11-7-2011 16:43, Mark Alexander wrote:
> All OpenGL textures have been moved to their own specific GL cache, to 
> remove the restriction that the image data must remain around while 
> the GL texture is cached. This cache will eventually contain other GL 
> objects.
>
> To clear the cache, use
>
> glcache -c
>
> Cheers,
> M.
>
> On 07/11/2011 09:53 AM, Ben Schrijvers wrote:
>> I'm afraid that doesn't work.
>> When I do texcache -l the texture isn't even listed so maybe that's why
>> the other options don't have an effect either.
>> Is it because it's a OGL shader that uses the texture?
>>
>> Until now the only thing I can find is using the menu function manually.
>> But I'm baking some attributes to a texture so I want to put the update
>> command in the post-render script.
>>
>> cheers,
>> benS
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