[Sidefx-houdini-list] update textures script command
malexander at sidefx.com
Mon Jul 11 10:43:50 EDT 2011
All OpenGL textures have been moved to their own specific GL cache, to
remove the restriction that the image data must remain around while the
GL texture is cached. This cache will eventually contain other GL objects.
To clear the cache, use
On 07/11/2011 09:53 AM, Ben Schrijvers wrote:
> I'm afraid that doesn't work.
> When I do texcache -l the texture isn't even listed so maybe that's why
> the other options don't have an effect either.
> Is it because it's a OGL shader that uses the texture?
> Until now the only thing I can find is using the menu function manually.
> But I'm baking some attributes to a texture so I want to put the update
> command in the post-render script.
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