[Sidefx-houdini-list] Invert metaball kernel effect with force SOP

Mark Elendt mark at sidefx.com
Tue Jul 5 09:43:59 EDT 2011


Please see $HFS/toolkit/samples/TS

I'm not really sure what type of effect you'll get with that though...

On Tuesday Jul 05 at 14:38, Pablo Giménez wrote:
> Hi all.
> This is somethign that I have been wondering how to do for a while, but I
> cant get any solution.
> Probably is somethign fairly easy but seems that there is no way invert the
> kernel function for a metaball.
> For instance, if yoyu use a force SOP to define a radial force for the
> metaball, this force is stronger the closer you are to the mball kernel.
> Is there any way to do the oposite? Make the force stronger in the mball
> boundaries and then disipate it as you get closer to the kernel.
> Thanks!
> 
> -- 
> Un saludo
> Best Regards
> Pablo Giménez
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-- 
Mark Elendt



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