[Sidefx-houdini-list] Editng Python in a Digital Asset
frederic.servant at gmail.com
Thu Jan 20 19:01:36 EST 2011
+1 for Andrew's way, can't live without version control and a decent
I do it also for VEX code, with a simple #include mycode.vfl
How do you version control your otls anyway?
On Thu, Jan 20, 2011 at 00:17, Georg Duemlein <rdg at preset.de> wrote:
> I can't agree with Andrew's statement as this usually just ends up in big
> Unless you have versioned python modules/scripts even tiny changes in the
> imported python modules will cause behaviour changes in lot's of otls or
> otl versions.
> The python editorin digital assets could use some love, I agree.
> On Wed, 19 Jan 2011 14:49:04 -0800, Graham Thompson
> <captainhammy at gmail.com> wrote:
> > Personally I just deal with it if my code isn't terribly complex or
> > long but it definitely does get annoying with longer blocks of code.
> > I will sometimes do what you mention about saving the section out,
> > however I do it a bit differently. I'll save my PythonModule section
> > to a disk file then I delete the PythonModule section. I then add the
> > file I just saved out back making sure to name it PythonModule. After
> > that reloading the file works no problems.
> > Personally I'm 50/50 on whether or not I agree with Andrew's comment
> > about always using a module located in the path instead. Depending on
> > circumstances I'll go either way but of course that's highly dependent
> > on what kind of versioning system you are running. I think I tend
> > more towards keeping everything enclosed in the asset unless I'm
> > building lots of assets with lots of code overlap since a centralized
> > module makes changes to everything easier.
> > On Wed, Jan 19, 2011 at 12:44 PM, Sean Lewkiw
> > <Sean.Lewkiw at cis-vancouver.com> wrote:
> >> How are you peeps dealing with editing python code inside a digital
> >> asset?
> >> When I edit the file live in the scripts tab, it makes me want to pull
> >> my hair out. Hitting "commit" scrolls the file to the top of the page,
> >> and hitting a new line does not auto-indent. At some point somewhere
> >> indents get messed up and it won't compile and I end up "alt+e" editing
> >> it to restore sanity. However, editing it this way causes the usual
> >> scrolling to the top of the file, and makes life miserable.
> >> I thought I could use the "Save as file" button to save the script out,
> >> then edit, load it back in using the "Filename" section on the right
> >> of the tab, and then "reload all files", but this does not seem to do
> >> anything.
> >> Am I missing something? Is there an easier way?
> >> Sean
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