[Sidefx-houdini-list] HDK: op:/ magic

Szymon Kapeniak szymon.kapeniak at gmail.com
Wed Jan 19 06:58:59 EST 2011


hi Olex,
thanks for fast response. Well, I must be doing something stupid,
because it doesn't.

GU_Detail gdp;
const char *file   = (const char *) argv[1];
if (gdp.load(file, 0) < 0) return ;
...

while works fine with disk paths, doesn't work with op:/'ed one.


2011/1/19 Olex P <hoknamahn at gmail.com>:
> Hi Szymon,
>
> I don't think that you need any magic. op: syntax has to be handled
> automagically when you using
>
> [code]virtual int          load(const char *, const UT_Options
> *options);[/code]
>
> method.
>
> On Wed, Jan 19, 2011 at 11:41 AM, Szymon Kapeniak <szymon.kapeniak at gmail.com
>> wrote:
>
>> greetings!
>>
>> what is a magic to let  my GU_Detail class to ::load() both files from
>> disk as operator's streams with op:/path syntax? I can see load()
>> with an UT_IStream as argument, but I have no idea how to use it. Does
>> any of UT_Stream versions handle both files and steams or the logic is
>> on my side?
>>
>> thanks,
>> skk.
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