[Sidefx-houdini-list] extracting points from locators

zoran arizanovic zoran.arizanovic at gmail.com
Wed Aug 10 03:18:08 EDT 2011


thanks for all the help I will try these options today :)

On Wed, Aug 10, 2011 at 2:34 AM, Rangi Sutton <rangi at kanuka.com.au> wrote:

> Sean's suggestion is the way to go I'd reckon. Wild cards in object merge
> make using FBX files bearable... Before hearing about that I had python
> traversing trees type ugliness...
>
> Do a test.. whack down some null objects, move em around. Add a new object,
> inside it put an object merge with /obj/null*/point1 as the "Object 1".
> You'll get a few points at the origin... since the transform is at object
> level.
>
> Toggle Transform to "Into This Object" and the points will now be in their
> world space position.
>
> So that'll work if the transform is on the object or the geometry at sop
> space.
>
> For your real scenario you'll obviously want to construct a path with
> wildcards that suits your fbx import.
>
> Also.. when importing the fbx file ticking off "Import Null Nodes as
> Subnets" in the import dialog might give you a more manageable scene
> heirachy.. or not!
>
> Cheers,
> r.
>
>
>
> On 10 August 2011 05:34, zoran arizanovic <zoran.arizanovic at gmail.com
> >wrote:
>
> > thanks sean
> > yep i will try that
> > as they are in
> > but transform is on sop level and not in point added
> >
> > On Tue, Aug 9, 2011 at 9:20 PM, Sean Lewkiw
> > <Sean.Lewkiw at cis-vancouver.com>wrote:
> >
> > > You can probably do this with an object merge SOP and wildcards to find
> > the
> > > single points (add) sops in each locator.
> > >
> > > Sean
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: sidefx-houdini-list-bounces at sidefx.com [mailto:
> > > sidefx-houdini-list-bounces at sidefx.com] On Behalf Of zoran arizanovic
> > > Sent: Tuesday, August 09, 2011 12:13 PM
> > > To: sidefx-houdini-list at sidefx.com
> > > Subject: [Sidefx-houdini-list] extracting points from locators
> > >
> > > hi
> > > is it possible somehow to extract points from tracked locator's i
> > imported
> > > via fbx
> > > it is huge number of them it is possible to do it one by one :(
> > > but there must be more elegant solution, as I need to build geo from
> > those
> > > points later
> > > thanks
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> --
> Rangi Sutton                             Kanuka Studio Pty Ltd
> rangi at kanuka.com.au               http://www.kanuka.com.au/
> Studio +61 (0)7 3139 1040         35 Dover St. Albion
> Mobile +61 (0)4 1521 1280         QLD 4010 Australia
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