[Sidefx-houdini-list] extracting points from locators

zoran arizanovic zoran.arizanovic at gmail.com
Tue Aug 9 15:56:51 EDT 2011


hi andrew
i have about 500 locators in subnet
and they carry good space info from tracking where they were created
now i am wondering is it possible from those locator positions to build
rough geometry I could use further for cam projections and such

On Tue, Aug 9, 2011 at 9:54 PM, Andrew Lyons <tstexture at gmail.com> wrote:

> Not exactly sure of the problem - but at some stage you might want to get
> those xforms in CHOPs so you're not doing a disk read every frame for every
> locator.
>
> Cheers
>
> On 9 August 2011 12:34, zoran arizanovic <zoran.arizanovic at gmail.com>
> wrote:
>
> > thanks sean
> > yep i will try that
> > as they are in
> > but transform is on sop level and not in point added
> >
> > On Tue, Aug 9, 2011 at 9:20 PM, Sean Lewkiw
> > <Sean.Lewkiw at cis-vancouver.com>wrote:
> >
> > > You can probably do this with an object merge SOP and wildcards to find
> > the
> > > single points (add) sops in each locator.
> > >
> > > Sean
> > >
> > >
> > >
> > > -----Original Message-----
> > > From: sidefx-houdini-list-bounces at sidefx.com [mailto:
> > > sidefx-houdini-list-bounces at sidefx.com] On Behalf Of zoran arizanovic
> > > Sent: Tuesday, August 09, 2011 12:13 PM
> > > To: sidefx-houdini-list at sidefx.com
> > > Subject: [Sidefx-houdini-list] extracting points from locators
> > >
> > > hi
> > > is it possible somehow to extract points from tracked locator's i
> > imported
> > > via fbx
> > > it is huge number of them it is possible to do it one by one :(
> > > but there must be more elegant solution, as I need to build geo from
> > those
> > > points later
> > > thanks
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> --
> =======================================
> Andrew D Lyons | Digital Artist | http://www.tstex.com
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