[Sidefx-houdini-list] Override object properties per instance
sidefx at trinix.ca
Thu Apr 28 02:06:23 EDT 2011
SideFx has helped me with this. Since vm_rendersubd is an object
property and not a regular shader parameter that we want to override, we
have to use the instancepoint() function for that.
If we add the vm_rendersubd properties on a material, we can then use
the instancepoint() on that parameter on the shader to do the override.
François Duchesneau wrote:
> I'm trying to override let's say the vm_rendersubd (Polygons As
> Subdivision) per instance point. I set this property on a Property
> node inside my shader and then I override it on a Material Sop like I
> can do with any shader parameter.
> However it seems like the object properties cannot be overriden this way.
> Any ideas?
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