[Sidefx-houdini-list] intersect3d() broken?

Szymon Kapeniak szymon.kapeniak at gmail.com
Fri Apr 15 19:19:28 EDT 2011

What ever I do it seems to not work correctly, hitpos always returns
texture boundary, not actual hit position where as second returning
value, 1 on intersection, works fine showing me my iso-surface in
desired density (in b/w).

Marching by hand the same volume works ok, only i3d refuses to
cooperate. I'm on 11.0.707 Linux x64. Can anyone confirm this, please,
or it's just me lost something obvious?


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