[Sidefx-houdini-list] intersect3d() broken?

Szymon Kapeniak szymon.kapeniak at gmail.com
Fri Apr 15 19:19:28 EDT 2011


What ever I do it seems to not work correctly, hitpos always returns
texture boundary, not actual hit position where as second returning
value, 1 on intersection, works fine showing me my iso-surface in
desired density (in b/w).

Marching by hand the same volume works ok, only i3d refuses to
cooperate. I'm on 11.0.707 Linux x64. Can anyone confirm this, please,
or it's just me lost something obvious?

cheers,
skk.



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