[Sidefx-houdini-list] Slow renders

Peter Bowmar pbowmar at gmail.com
Mon Sep 20 01:13:16 EDT 2010


Or set the "ray trace" option on the Rop to off, to force no
raytracing, see if that makes a difference.

On 19 September 2010 14:05, Andrew D Lyons <tstexture at gmail.com> wrote:
> My guess would be that something somewhere is ray-tracing where you
> don't want it to be. Try turning each light off one by one on a
> reduced scene at low-resolution and see you can isolate a problem.
>
> Cheers
>
> On 19 September 2010 13:32, Jed Schwartz <jed at jedschwartz.com> wrote:
>> Tried micro poly's but takes even longer than ray tracing- no
>> environmental lights, but there are some old shaders and lights that
>> go back to 9.0 in the shot-  Lots of elements-- wondering if I  I
>> need to re-create all lights and shaders so everything is native to
>> H11? Not a happy thought-!
>>
>> On Sep 19, 2010, at 3:50 PM, Andrew D Lyons wrote:
>>
>>> Hi Jed,
>>>
>>> What rendering engine are you using? Micropolygon?
>>>
>>> What light types do you have in the scene? Is there an environment
>>> light in there?
>>>
>>> Cheers
>>>
>>>
>>> On 20 September 2010 01:42, Jed Schwartz <jed at jedschwartz.com> wrote:
>>>> I'm finding that render times per-frame for a scene I originally
>>>> created in H10 are taking around 5x longer to render in H11- I did
>>>> update a few of the shaders that were not translating well to the 11
>>>> environment-- but really nothing major different about the assets,
>>>> maps- light--etc-- I see there's lots of new tools in the H11 output
>>>> drivers.. any suggestions of where I might look to speed up the
>>>> render--
>>>>
>>>> Thanks!
>>>>
>>>> Jed-
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>>>
>>>
>>>
>>> --
>>> =======================================
>>> Andrew D Lyons | Digital Artist | http://www.tstex.com
>>> =======================================
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>>
>> Jed Schwartz
>> Creative Director
>> Jed Schwartz Productions
>> 603-495-3125
>> jed at jedschwartz.com
>> http://www.jedschwartz.com
>>
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>
>
>
> --
> =======================================
> Andrew D Lyons | Digital Artist | http://www.tstex.com
> =======================================
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