[Sidefx-houdini-list] Delayed load for IFD?

Peter Bowmar pbowmar at gmail.com
Wed Sep 8 12:25:41 EDT 2010


Why not export as a .bgeo? IFDs simply contain BGEO in-lined...

On 8 September 2010 07:31, Andy Nicholas <andy at andynicholas.com> wrote:
> Hi list,
> Does anyone know if there's a way to include a pre-exported object stored
> in an IFD file back into the render? I'm interested to know if there's a
> way of doing this in a similar way to the delayed load procedural shader.
> Otherwise I guess the only option is to directly manipulate the IFD files
> with some funky ASCII engineering.
>
> It's just that we've got an object with some heavy displacement on it that
> takes about 30 mins to export, and it would be handy to just do this once
> and reference the IFD file at render time.
>
> Thanks for any suggestions,
>
> Andy
>
>
>
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