[Sidefx-houdini-list] Unreal Dev Kit
craigleehoffman at aol.com
Fri Sep 3 19:35:59 EDT 2010
Well, you can import .fbx into Unreal, but I haven't tried Houdini's output yet.
I do hear that it currently has some "issues" with various .fbx flavors (Maya, XSI, Max, etc.).
From: David Johnson <daveinengland at gmail.com>
To: sidefx-houdini-list at sidefx.com
Sent: Fri, Sep 3, 2010 3:43 pm
Subject: [Sidefx-houdini-list] Unreal Dev Kit
I just saw a piece of a game on my iPad called Epic Citadel using the UDK
and I'm very intrigued. I've never really been into games before, but this
looks so cool and it runs great on my iPad that I feel drawn into this other
world called "gaming".
Anyone have any tips on importing Houdini stuff in to UDK? I haven't even
started downloading it, so anything would be interesting.
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