[Sidefx-houdini-list] Hscript: Render verbosity of non mantra jobs

Rangi Sutton rangi.sutton at gmail.com
Wed Oct 13 06:35:19 EDT 2010


Oh... that doesn't sound good. Like I said, it was just an idea, not
something I had tried. So it's broken eh? Bugga.

r.

(what's "facebook" then?)


On 13 October 2010 19:59, Peter Bowmar <pbowmar at gmail.com> wrote:

> Did they fix the perf monitor to work in non graphical mode? If so, yay!
>
> On 12 October 2010 23:40, Rangi Sutton <rangi.sutton at gmail.com> wrote:
> > On 13 October 2010 15:35, Miles Green <Miles.Green at al.com.au> wrote:
> >
> >> Sending again as i think I sent as html last time
> >> ------------------------------------------------------------
> >>
> >> Hi,
> >>  We are just setting up our Farm to handle Houdini jobs, and would like
> >> to get more verbose output from Houdini's non mantra renders
> >>
> >> currently the non mantra jobs run on the farm machines via Hscript with
> >> the render command:
> >>
> >> render -V /out/geometry_nodepath/
> >>
> >> Unfortunately the Verbose flag isn't that verbose, I've also tried
> >> adding the flag -a which gives % based output, but what I'm really after
> >> is all the info you see in an interactive progress bar when you hit
> >> render followed by some time and memory summaries i.e:
> >>
> >> geometry1 frame 121 (121 of 240)   //this is what I currently get (but i
> >> also want the below)
> >>    solving simulation objects
> >>    performing GAS_Advect
> >>    frame complete:
> >>    Memory Usage : 3.42gb
> >>    Time to complete: 20.2 seconds
> >> ..
> >> ..
> >>
> >> is this possible ? to me it seems mantra seems to have levels of
> >> verbosity but unfortunately non mantra jobs don't   :(
> >>
> >>
> > As a pre-render script.. some hscript something like:
> >
> > performance -l stdout -e on
> >
> > Should make it start spitting out the performance monitor logs to stdout
> and
> > hence captured by your renderfarm logs? This can be configured and
> filtered
> > as per the performance monitor window.
> >
> > Not that I've ever done this.. just an idea.
> >
> > Cheers,
> > r.
>
>



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