[Sidefx-houdini-list] advice on a "set shot" workflow inwindows!??!! (WTF)

Andrew D Lyons tstexture at gmail.com
Fri May 28 14:30:55 EDT 2010


True! Spend enough time and money (hire enough programmers for enough years)
and you can have one of these!!!

http://www.impactlab.com/wp-content/uploads/2008/05/rocket-bike-472.jpg

Cheers

P.S. It's the ongoing maintenance that's the killer ...


On 28 May 2010 10:49, Ammon Riley <ammon.riley at gmail.com> wrote:

> On Fri, May 28, 2010 at 10:39 AM, Andrew D Lyons <tstexture at gmail.com>
> wrote:
> > On 28 May 2010 10:02, Jeff Wagner <jeff at sidefx.com> wrote:
> >> If "X" seems to have been working up to now, why can't we make "X" work
> >> going forward? No really? What's so bad with "X"? Can't we just hire a
> >> programmer to fix what we have?
> >
> > This seems to be the definitive mistake of almost every existing studio
> that
> > tries to scale up to make feature animation.
> >
> > Lets see how many analogies we can come up with to illustrate this. Lets
> > start with some transportation analogies:
> >
> > "I have a tricycle. I can ride up my driveway. Why can't I ride it into
> > Town?"
>
> You can, and you can even have a basket on the back to put your
> shopping in!
>
> http://www.amazon.com/Adult-trike-tricycle-coaster-version/dp/B002MUN9H2
>
> > "I have a bike. I can get to the shops. Why can't I ride it to the next
> town?
>
> I can ride *my* bike to the next town.
>
> Well... I could if I got it out of the box it's been in for the last 4
> years,
> and put it back together.
>
> A
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-- 
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Andrew D Lyons | Digital Artist | http://www.tstex.com
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