[Sidefx-houdini-list] Particle fluids questions

Phil Spicer PSpicer at bournemouth.ac.uk
Fri May 7 07:18:18 EDT 2010


Hi,

One of my students is experiencing some difficulties with her particle fluid setup. It is two particle fluid hands coming together as a clap splash...

One of the main problems is a group of particle fluid which hangs in space after the two fluid hands have clapped together. The splash explosion works as it should however there is a grouping of particle fluids which does not appear respond to forces and sits there for a while. They do begin to move again, only after other particles have begun interacting with them and influencing their position.

The other problem, is outputting sims. Is there any way to specify a number of processors for calculating a sim (similar to the number of processors option found on a Mantra ROP).

Any help or thoughts would be very welcome...

Kind regards,

Phil.

BU - the UK's Number One New University
The Guardian University Guide 2009 & 2010

This email is intended only for the person to whom it is addressed and may contain confidential information. If you have received this email in error, please notify the sender and delete this email, which must not be copied, distributed or disclosed to any other person.
Any views or opinions presented are solely those of the author and do not necessarily represent those of Bournemouth University or its subsidiary companies. Nor can any contract be formed on behalf of the University or its subsidiary companies via email.





More information about the Sidefx-houdini-list mailing list