[Sidefx-houdini-list] bubble geometry in houdini

Drew Whitehouse drew.whitehouse at gmail.com
Tue Mar 30 01:01:11 EDT 2010


This is quite a complicated thing to simulate. Of course you may be able to
fake it somehow. The goal is to minimize the surface tension energy. This
software may be of interest -

http://www.susqu.edu/brakke/evolver/evolver.html

<http://www.susqu.edu/brakke/evolver/evolver.html>-Drew

On Tue, Mar 30, 2010 at 3:36 PM, herman <herman02 at netvigator.com> wrote:

> hi all,
>
> would like to know how to make water bubble geometry in geo. i want to have
> spheres interecting sharing a flat surface and not the curve surfaces when i
> surfsect (for nurbs) or cookie (in polygon)...
>
> i tried to scale down to 0 after surfsecting two sphere taking their
> intersection. this may work for 2-3 spheres... would like to know if there
> is more efficient way to do it especially when i want to try it on large
> numbers of interecting spheres.
>
>
> thats something i like to acheive
> http://torus.math.uiuc.edu/jms/java/stereop/hypc.gif
>
> thanks.
> herman
>
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-- 
Drew Whitehouse
ANU Supercomputer Facility Vizlab



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