[Sidefx-houdini-list] does anyone have a .pc2 importer?

Marc Horsfield march at blackginger.tv
Thu Mar 25 03:07:37 EDT 2010


And in our tests we found mdd to be way faster in Houdini than an equivalent pc2.

So easier and faster, it doesn't get much better than that :).

M


Robert Kelly wrote:
> Sweet i think xsi does mdd natively so i will get testing with that.
> thanks loads
> 
> On 24 March 2010 17:25, Rangi Sutton <rangi.sutton at gmail.com> wrote:
>> On 25 March 2010 10:19, Robert Kelly <isstuff at gmail.com> wrote:
>>
>>> Hi peeps
>>>
>>> We have a little problem getting the animation of deforming objects
>>> out of xsi using FBX xsi does not like the fbx's it puts out... the
>>> objects are flipped. So I was asked if houdini can take a .pc2 file
>>>
>>> any one imported that format into Houdini before. Rangi Sutton made a
>>> obj sequence to .pc2 python script and shared it on the exchange, but
>>> it would be faster if i didn't have to reverse engineer that script.
>>>
>> Hey Rob,
>>
>> I'm pretty sure XSI exports mdd caches? With a plugin maybe? So save out a
>> .obj, plus a matched mdd cache.. use file sop + mdd sop and you've at least
>> the functionality going down pc2 gives you. Of course, there's an mdd rop if
>> you want to standadise and use same format for houdini->xsi..
>>
>>
>> Cheers.
>> r.
>>
>>
>> --
>> Rangi Sutton                             Kanuka Studio Pty Ltd
>> rangi at kanuka.com.au               http://www.kanuka.com.au/
>> Studio +61 (0)7 3139 1040         35 Dover St. Albion
>> Mobile +61 (0)4 1521 1280         QLD 4010 Australia
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