[Sidefx-houdini-list] pops drag attribute

baq baq8 at op.pl
Thu Mar 18 08:49:20 EDT 2010


ahh so it's per particle, understand, thanks

B
> if you want to have individual drag values for each particle i'd say you
> need a property pop, otherwise just use the drag-pop with the override drag,
> toggle
>
> Seb
>
> On Thu, Mar 18, 2010 at 11:51 AM, baq <baq8 at op.pl> wrote:
>
>   
>> this is from one older sesi pdf :
>>
>> "Setting the drag attribute in the Property POP only sets how much drag
>> the particle
>> will have. To actually see the effects of drag, a Drag POP is needed."
>>
>> so every time I wanna add drag I should add property OP and drag OP ??
>>
>>
>> B
>>
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