[Sidefx-houdini-list] DIST point sop local variable?

Andrew D Lyons tstexture at gmail.com
Fri Mar 12 00:09:53 EST 2010


It's the length of the hit normal usually. ie. the distance from the
point to the surface it intersects.


On 11 March 2010 21:05, David McBride <david00289 at yahoo.com> wrote:
> Does anyone know what DIST is exactly?  The docs say:
>
> DIST
>
> Distance to intersection from the Ray operation.
>
> Seems strange,  how can you intersect an operation? What is the ray operation?
>
>
>
>
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Andrew D Lyons | Digital Artist | http://www.tstex.com
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