[Sidefx-houdini-list] point ... normals?

Ivan DeWolf ivan at martian-labs.com
Thu Mar 11 20:38:51 EST 2010

query them in what context? python? vex? SOPs? HDK?

Houdini doesn't normally save vertex normals, they can be compputed as  
the cross product of the polygon edges, but you can write arbitrary  
attribs to vertices, including normals. Accessing them depends on the  
context in which you are trying to access them. an attribcreate SOP  
might be what you want, if you're looking for HDK access, you can  
access vertices through the polygons, if you want to access them in  
VEX, you'll have to promote them...

you might want to unique your points (using a facet SOP)

Quoting "katrin schmid" <Katisss at gmx.de>:

> hi,
> is there any way to query the actual
> vertice normals? I would like to write them
> to a custom file format which does not handle oint normals.
> Thanks,
> katrin
> --
> GMX DSL: Internet, Telefon und Entertainment für nur 19,99 EUR/mtl.!
> http://portal.gmx.net/de/go/dsl02
> _______________________________________________
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list

Perfection is achieved when nothing else can be removed
-Yvon Chouinard

This message was sent using IMP, the Internet Messaging Program.

More information about the Sidefx-houdini-list mailing list