[Sidefx-houdini-list] unit testing houdini code

katrin schmid Katisss at gmx.de
Thu Mar 11 16:24:28 EST 2010


hi,
pretty cool, sounds like what i am looking for.
Thank you,
katrin

-------- Original-Nachricht --------
> Datum: Thu, 11 Mar 2010 08:56:52 -0800
> Von: Georg Duemlein <rdg at preset.de>
> An: sidefx-houdini-list at sidefx.com
> Betreff: Re: [Sidefx-houdini-list] unit testing houdini code

> Hallo Katrin,
> 
> Unfamiliar with the 'Maya standalone mode' I'd try this approach:
> 
> create a test scene.
> create python script that imports hou and loads the scene.
>   hou.hipFile.load
> Do the tests by altering the parameters and what ever the the unit test 
> does.
> 
> Once you import hou into a python session you basically have a Houdini 
> without UI. You can pass in command line parameters using your favourite 
> argument handler.
> 
> Georg
> 
> Am 11.03.2010 04:39, schrieb katrin schmid:
> > hi,
> > what is the best way to test your houdini code?
> > In maya i used the "standalone mode" from python to auto
> > test scripts and plugins. Anything similar you can do
> > in Houdini orany advice how to go with unit testing?
> > Best Regards,
> > katrin
> 
> 
> -- 
> Georg Duemlein
> 
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