[Sidefx-houdini-list] what does "offset into the Houdini attribute when specifying the RenderMan values" mean?
mark at sidefx.com
Tue Mar 9 20:02:15 EST 2010
On Tuesday Mar 09 at 16:09, David McBride wrote:
> The renderman tab has this offset setting i'm not clear about. the docs say:
> The offset allows you to offset into the Houdini attribute when
> specifying the RenderMan values.
> oops. i still dont know what that means. help appreciated
Let's say you have an attribute which is 3 floats called "uv".
If you want to send the first component to a single float variable
(say "s"), the offset would be 0. If you wanted to send the second
component to a different float parameter (say "t"), the offset would
uv -> s
uv -> t
Hope that helps.
More information about the Sidefx-houdini-list