[Sidefx-houdini-list] Vector motion blur render pass query
PSpicer at bournemouth.ac.uk
Tue Mar 2 04:23:55 EST 2010
Is there any way output a motion velocity vector render pass for creating motion blur in the composite? I have tried generating one using the Trail SOP and re-ranging the velocity data to output as colour using the Point SOP, and this works; however everything is in World Space rather than relative to Camera Space. I am playing with VOPs as we speak...
Any thoughts welcome...
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