[Sidefx-houdini-list] Rename channels in EXR files
pbowmar at gmail.com
Fri Jun 18 23:28:52 EDT 2010
Yup, that seems to be where we're headed, though more likely we'll
write an output shader for Mental Ray since that's the issue :(
Houdini, not a problem of course.
On 18 June 2010 18:33, Mark Story <mstory at xion.org> wrote:
> You know, I don't think it's this set of utilities. It must have been
> an in house tool we rolled up for this very purpose (to rename channels
> prepping them for Nuke but without checking out a hscript license).
>> Hmm, thanks Mark, I had forgotten about those. I took a look, I don't
>> see which tool would allow renaming of the channel name though, could
>> you please point me at it?
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