[Sidefx-houdini-list] Live COPs updates to texture on object?

craigleehoffman at aol.com craigleehoffman at aol.com
Tue Jul 20 14:45:41 EDT 2010


 
So I am doing some texture animation in COPs that I am feeding to a textured object using UVQuickshade via the "op:" command to point to the COP.  

The texture in my shaded GL view currently only updates when I change frames.  Is there a way to get the changes in COPs to be reflected in my Object viewer immediately?

Thanks,
Craig


 



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