[Sidefx-houdini-list] network bgeo generation vs local

houdini houdini at retrovertigo.nl
Tue Jul 20 12:55:01 EDT 2010

  Did a test on Linux and the same issue. Network writing is a lot slower than 
writing locally (factor 2). But if i add the copy/move time the difference per 
file is smaller. The network writing cost around 27seconds to perform, the local 
writing plus copy 22 seconds. The time might be dependant on the size of the 
bgeo (52mb file here), not sure if it has impact on the performance .


On 07/20/2010 04:38 PM, Francois Duchesneau wrote:
> I've done some benchmarks regarding working local vs network for file
> generation and I've come with those results.
> 131 sec. to bake a bgeo file on the network vs 8 sec. locally. To copy the
> local file to the network takes 40 sec.
> So what I do know is to bake locally and copy to save time. Before I
> create a pipeline for that I was wondering if others have dealt with that
> and how. Is there an option? Is that issue only on Windows.
> François
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