[Sidefx-houdini-list] unpremultiplied rendering?

katrin schmid Katisss at gmx.de
Mon Jul 19 11:07:45 EDT 2010


hi,
there are renderers that make it an option 
mental ray for example.
No political intentions, just a user request
and i didnt really follow up what the goal is.
Regards,
katrin 


-------- Original-Nachricht --------
> Datum: Mon, 19 Jul 2010 10:58:47 -0400
> Von: John Coldrick <jc at axyzfx.com>
> An: sidefx-houdini-list at sidefx.com
> Betreff: Re: [Sidefx-houdini-list] unpremultiplied  rendering?

> On Monday 19 July 2010 01:53:46 am katrin schmid wrote:
> > hi,
> > i have been asked to unpremultiply passes post render.
> > Which sort of lets me wonder if we i couldnt render this way in first
> >  place. Anybody know how to do this?
> > Best Regards,
> > katrin
> 
> 	Yeah, AFAIK there's no way to render this out directly.  You might want
> to 
> mention that every 3D software package in the world renders layers this
> way, 
> and many compositing packages like Nuke even have a handy button on the
> read 
> node to deal with this invisibly...
> 
> 	Never mind, that will just cause trouble.  I hate political stuff like
> this 
> instigated by people that don't understand the tech...
> 
> 	*sigh*
> 
> 	Cheers,
> 
> 	J.C.
> 
> 
> ---
> John Coldrick
> 416-504-0425
> jc at axyzfx.com
> -----------------------------------------------------------------------
> Health consists of having the same diseases as one's neighbors.
>   - Quentin Crisp
> 
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