[Sidefx-houdini-list] Buggy Objectt CHOP with bearing option
pablogipi at gmail.com
Fri Jul 2 13:47:53 EDT 2010
Thanks guys for your answers.
Yep looking at the dependency dialog it shows some infinite loop problems,
this makes me thing that it is impossible to make an object CHOP work in
bearing mode calculating the reference of one objec to to another and then
exporting the result to the reference value. I understand becaouse of the
nature of CHOPs this is going to happen, but specially in the object chop is
very handy to export values to the reference object, so I think it would be
a very handy RFE to make the object CHOP avoid this infinite loop in any
Finally I have choose to use the objlookat expression in a Channel CHOP. I
need to implement it in chops to keep consistency with the rest of my
constraints chop which are implemented as chops networks.
Now is working just fine.
I never use the Object At parameter because is a kind of black box.
El 2 de julio de 2010 18:15, Mark Alexander <malexander at sidefx.com>escribió:
> On 07/02/2010 06:08 AM, Pablo Giménez wrote:
>> But when you set a reference object I got an error in the null I am using
>> export my channels. Middle clock in the null node force to recook and the
>> problem seems to be solved but then I move the target object around and
>> constrained is not following it.
> This sounds like a recursion issue by the symptoms. Make sure that the
> objects you're fetching the data from are not the same, or downstream, from
> the object you're exporting to.
> If this is so, the easiest solution to the problem with fetching and
> exporting to the same object is to insert a Null above the object with all
> the transforms, use the Object CHOP to fetch from that, and then export to
> the actual object below.
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