[Sidefx-houdini-list] material naming

François Duchesneau sidefx at trinix.ca
Wed Feb 10 13:56:21 EST 2010


Have you tried to force recompiling on the vop_surface and 
vop_displacement (if you have one) on the compiler tab? I don't know why 
it does that but it might help.

François

Larry Giunta wrote:
> Hello all,
>
> I'm creating some new materials.
>
> Everything is working fine except I don't seem to be able to change  
> the original name of the material after I start building it.
>
> If I rename it at the shop level, I get a black render and an error  
> that says
>
> 	mantra: VEX error: Unable to open op:/shop/materialNew/ 
> vopsurface1.vex   Path not found
> 	mantra: VEX error: Unable to load op:/shop/materialNew/ 
> vopsurface1       Path not found
>
> If I change the name back to the original one I first typed in, it  
> works.
> Also, if I copy and paste the material node ( which also changes the  
> name by add a "2")  it renders fine.
>
> I don't recall running into this before.
> I wonder if I'm missing something I need to change by editing the  
> parameter interface.
>
> Any thoughts??
> Hopefully I'm just missing something simple.
>
> Larry
>
>
>
>
>
>
> _______________________________________________
> Sidefx-houdini-list mailing list
> Sidefx-houdini-list at sidefx.com
> https://lists.sidefx.com:443/mailman/listinfo/sidefx-houdini-list
>
>   



More information about the Sidefx-houdini-list mailing list