[Sidefx-houdini-list] material naming
sidefx at trinix.ca
Wed Feb 10 13:56:21 EST 2010
Have you tried to force recompiling on the vop_surface and
vop_displacement (if you have one) on the compiler tab? I don't know why
it does that but it might help.
Larry Giunta wrote:
> Hello all,
> I'm creating some new materials.
> Everything is working fine except I don't seem to be able to change
> the original name of the material after I start building it.
> If I rename it at the shop level, I get a black render and an error
> that says
> mantra: VEX error: Unable to open op:/shop/materialNew/
> vopsurface1.vex Path not found
> mantra: VEX error: Unable to load op:/shop/materialNew/
> vopsurface1 Path not found
> If I change the name back to the original one I first typed in, it
> Also, if I copy and paste the material node ( which also changes the
> name by add a "2") it renders fine.
> I don't recall running into this before.
> I wonder if I'm missing something I need to change by editing the
> parameter interface.
> Any thoughts??
> Hopefully I'm just missing something simple.
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