[Sidefx-houdini-list] Maya as a Houdini Modeling tool...

Pablo Giménez pablogipi at gmail.com
Mon Aug 30 19:00:48 EDT 2010

2010/8/28 Peter Bowmar <pbowmar at gmail.com>:
> In most cases yes, but if you want to render in Mantra, it's super
> slow going back to Maya, exporting, reloading in Houdini, re-rendering
> etc. If it's "live" then the workflow would be super fast and fun!
> Well, fun-ish :)
Well for this you don´t need to have both tools running at the same
time, you can create the IFD offline from Maya and send it to Mantra.
I mean for modelling render test, not to render a scene, but I think
is what you want to do.
> On 27 August 2010 20:44, Stephen Tucker <stucker at allegrodigital.com> wrote:
>> Maybe I'm missing something from the big picture here... but what's the advantage with this workflow as opposed to simply modeling in Maya and exporting to Houdini?  It seems like it's going to just unnecessarily use up system resources and network licenses to have the two apps going at the same time.
>> Cheers!
>> Stephen G. Tucker
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Un saludo
Best Regards
Pablo Giménez

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