[Sidefx-houdini-list] Triggering events in an RBD sim

Vinz ubik.lists at noos.fr
Thu Aug 26 03:20:25 EDT 2010

I recently tried something similar.

The point position dop has an extra attribute field, so you can use that 
with "dopoption(".", $OBJID, "CopyInfo", "copynum")" in the point 
number, so that each object in your glue object looks up for a 
corresponding point number and its attributes. (don't forget "set 
always" and $T for the time)

(that's what is done in the rbd point object dop).

If you change the data name from position to something else you can then 
modify the glue strentgh with a modify data and another dopoption 

In sops I had a copy loop to have just a point corresponding to the 
centroid of each piece.

But maybe as georg says a simple point() with $OBJID in a modify data 
dop work as works as well, didn't tried that.


On 26/08/2010 06:23, Georg Duemlein wrote:
> point() in glue strength?
> I remember experimenting with per point glue values on rbd point objects
> ... but no convincing results.
> On 10-08-25 4:31 PM, Sean Lewkiw wrote:
>> Hi,
>> I have an RBD sim in which some objects are glued to an empty object.  I want to unglue them at a particular time based on something happening in SOP-land, (point colour changing).  Now, I used to know how to do this, but it's been years since I touched RBDs.
>> In fact, I searched the Mail List Archive, and there is a message from ME saying that this is possible and I'd post an example in a few days.
>> http://www.sidefx.com/index.php?option=com_mailarchive&Itemid=212&view=WEB&msgid=443148BD.3030202@framestore-cfc.com&perpage=20&revdate=off
>> Unfortunately, it looks like I lied, there is no trace of this alleged technique.
>> Can anyone help?  Schivers, you still here?
>> Sean
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